Play vs BlitzForge AI.
Computer mode starts a game with color, time control and opponent based on player access.
A computer game framed by access rules.
Evidence covers computer routes, board components and guest limits.
Options
Color, time control and opponent depend on available access.
Play vs AI
Play computer opponents organized by campaign.
Play vs AI
Guest mode exposes a first 10-minute computer game.
From campaign choice to post-game flow.
Screens from the campaign hub, setup flow, board and post-game feedback.








Play without waiting for a human opponent.
Computer mode serves an immediate game against an accessible AI opponent, with a possible return to analysis.
Simple game
Start a computer game outside Campaign.
Campaign
Move to chapters for a progression thread.
Analysis
Review the game afterward.
Vs AI flow
Open computer
Enter the computer creation flow.
Choose options
Select available color, time control and opponent.
Play
Follow the game on the board.
Review
Return with analysis or history.
When to choose this mode
Test a plan
Play without matchmaking.
Start as guest
Try the first available fight.
Enter Campaign
Add chapters, bosses and rewards.
Specific questions
Is AI mode the same as Campaign?
Does the site describe the technical AI decision path?
Explore related features
Start a computer game.
Open the app to choose an accessible opponent, or move to Campaign to follow chapters.