[{"data":1,"prerenderedAt":958},["ShallowReactive",2],{"guide:en:play-with-a-coach":3,"guide-related:en:play-with-a-coach":136},{"id":4,"title":5,"body":6,"category":112,"date":113,"description":114,"draft":115,"extension":116,"locale":117,"meta":118,"navigation":119,"ogImage":120,"path":121,"readingTime":122,"related":123,"seo":127,"seoDescription":128,"seoTitle":5,"slug":129,"stem":130,"tags":131,"updated":113,"__hash__":135},"guides\u002Fen\u002Fguides\u002Fplay-with-a-coach.md","Play with a coach in BlitzForge",{"type":7,"value":8,"toc":103},"minimark",[9,18,21,26,29,32,36,39,47,51,54,62,66,69,77,81,84,100],[10,11,12,17],"p",{},[13,14,16],"a",{"href":15},"\u002Fen\u002Fplay-with-coach","Play with coach"," starts a guided computer game with an available coach. It is not a human coach or an external coaching service.",[10,19,20],{},"The useful flow is to choose an unlocked coach, play within that frame, then connect the feedback to analysis or later sessions.",[22,23,25],"h2",{"id":24},"where-coach-mode-starts","Where coach mode starts",[10,27,28],{},"The coach flow starts from the Analysis hub and applies coach access rules. It then starts a computer game in coach mode with a selected or default coach depending on context.",[10,30,31],{},"Guests are not the main audience for this path: coach access is tied to an account.",[22,33,35],{"id":34},"what-the-coach-changes-during-a-game","What the coach changes during a game",[10,37,38],{},"Coach mode gives a guided frame around a computer game. Public pages do not promise a tip on every move or active dialogues for every coach.",[10,40,41,42,46],{},"Use coach mode as a way to play with an intention. If you want to understand a specific mistake afterward, return to ",[13,43,45],{"href":44},"\u002Fen\u002Fanalysis","analysis",".",[22,48,50],{"id":49},"coaches-and-unlocks","Coaches and unlocks",[10,52,53],{},"Coaches have an inventory and can be unlocked. Coach shards and coins contribute to some unlocks, and Essence can be involved in crafting eligible shards.",[10,55,56,57,61],{},"The ",[13,58,60],{"href":59},"\u002Fen\u002Fchests-and-essence","Chests and Essence"," page explains currencies and shards without promising that every chest contains a shard.",[22,63,65],{"id":64},"link-with-premium","Link with Premium",[10,67,68],{},"Premium displays benefits tied to Premium coaches in the app, but that does not mean every coach is Premium or that every coach becomes available automatically.",[10,70,71,72,76],{},"For subscription information, use the ",[13,73,75],{"href":74},"\u002Fen\u002Fpremium","Premium"," page. This coach guide stays focused on gameplay and verified rules.",[22,78,80],{"id":79},"after-a-coach-game","After a coach game",[10,82,83],{},"After the game, choose a simple follow-up:",[85,86,87,91,94,97],"ol",{},[88,89,90],"li",{},"review the critical moments;",[88,92,93],{},"solve puzzles tied to the main mistake;",[88,95,96],{},"continue campaign if the work came from a chapter;",[88,98,99],{},"return to coach mode with a clearer objective.",[10,101,102],{},"Coach mode works best when it stays connected to the rest of BlitzForge: analysis, campaign, rewards and profile.",{"title":104,"searchDepth":105,"depth":105,"links":106},"",2,[107,108,109,110,111],{"id":24,"depth":105,"text":25},{"id":34,"depth":105,"text":35},{"id":49,"depth":105,"text":50},{"id":64,"depth":105,"text":65},{"id":79,"depth":105,"text":80},"Coach","2026-07-17","Understand BlitzForge coach mode, available coaches, unlocks and the limits that keep it separate from a human coaching service.",false,"md","en",{},true,null,"\u002Fen\u002Fguides\u002Fplay-with-a-coach","5 min",[124,125,126],"complete-a-campaign","understand-chests-and-essence","how-to-use-blitzforge-analysis",{"title":5,"description":114},"Guide to BlitzForge coach mode: guided game, unlockable coaches, shards, coins, analysis and coach limits.","play-with-a-coach","en\u002Fguides\u002Fplay-with-a-coach",[132,133,134,45],"coach","coaches","coach shards","tHkoTruEgFcNLeDnSdogfK3ZLkxlrh_wzxOm7E-DkHc",[137,264,358,475,583,701,767,866],{"id":138,"title":139,"body":140,"category":247,"date":113,"description":248,"draft":115,"extension":116,"locale":117,"meta":249,"navigation":119,"ogImage":120,"path":250,"readingTime":122,"related":251,"seo":254,"seoDescription":255,"seoTitle":139,"slug":256,"stem":257,"tags":258,"updated":113,"__hash__":263},"guides\u002Fen\u002Fguides\u002Fbuild-a-routine-with-daily-quests.md","Build a routine with BlitzForge daily quests",{"type":7,"value":141,"toc":240},[142,149,152,156,159,167,171,174,191,194,198,201,204,208,211,218,222,225,237],[10,143,144,148],{},[13,145,147],{"href":146},"\u002Fen\u002Fdaily-quests","Daily quests"," give you short objectives to follow in BlitzForge. They can point to games, the daily puzzle, Echo, Proof or Forge challenges.",[10,150,151],{},"They do not replace puzzles and they are not all chest rewards. Their main role is to help you choose the next action.",[22,153,155],{"id":154},"read-the-displayed-objective","Read the displayed objective",[10,157,158],{},"A quest has a status, progress, target and sometimes an expiration. Before playing, read what the objective actually asks.",[10,160,161,162,166],{},"If it refers to the daily puzzle, go to ",[13,163,165],{"href":164},"\u002Fen\u002Fpuzzles","Puzzles",". If it refers to Echo, Proof or Forge, return to progression and journal screens.",[22,168,170],{"id":169},"build-a-short-session","Build a short session",[10,172,173],{},"A quest-led session can be simple:",[85,175,176,179,182,185,188],{},[88,177,178],{},"open quests;",[88,180,181],{},"choose an active action;",[88,183,184],{},"play or solve;",[88,186,187],{},"check progress;",[88,189,190],{},"collect the reward if it is displayed.",[10,192,193],{},"This keeps you from starting a game without an objective.",[22,195,197],{"id":196},"keep-quests-and-puzzles-separate","Keep quests and puzzles separate",[10,199,200],{},"The daily puzzle can be a quest objective. But quests can also track games, Echo, Proof or Forge challenge actions. Puzzles train a position; quests organize a session.",[10,202,203],{},"That separation makes the routine clearer: puzzle for calculation, analysis for understanding, quest for deciding what to do next.",[22,205,207],{"id":206},"quest-rewards","Quest rewards",[10,209,210],{},"Some quests carry wood, bronze, silver or gold chests. Not every quest should be described as a chest reward.",[10,212,213,214,46],{},"When a reward exists, the interface shows it. To understand chests, coins, Essence and credits, use the ",[13,215,217],{"href":216},"\u002Fen\u002Fguides\u002Funderstand-chests-and-essence","Chests and Essence guide",[22,219,221],{"id":220},"a-three-day-routine","A three-day routine",[10,223,224],{},"You can keep a light routine:",[226,227,228,231,234],"ul",{},[88,229,230],{},"day 1: solve the daily puzzle;",[88,232,233],{},"day 2: play a game and open analysis;",[88,235,236],{},"day 3: advance a Proof or review an Echo.",[10,238,239],{},"The goal is not to do everything. The goal is to return with a readable action connected to your progression.",{"title":104,"searchDepth":105,"depth":105,"links":241},[242,243,244,245,246],{"id":154,"depth":105,"text":155},{"id":169,"depth":105,"text":170},{"id":196,"depth":105,"text":197},{"id":206,"depth":105,"text":207},{"id":220,"depth":105,"text":221},"Quests","Use BlitzForge daily quests as short objectives without mixing them up with puzzles.",{},"\u002Fen\u002Fguides\u002Fbuild-a-routine-with-daily-quests",[252,126,253],"improve-with-puzzles","understand-your-player-style",{"title":139,"description":248},"Use BlitzForge daily quests: objectives, progress, daily puzzle, Echo, Proof, Forge and displayed rewards.","build-a-routine-with-daily-quests","en\u002Fguides\u002Fbuild-a-routine-with-daily-quests",[259,260,261,262],"daily quests","routine","puzzles","Forge","j6k_Motd6yRR2p1StvlCuBsj_Ftm7McHAIsAyWAzb5M",{"id":265,"title":266,"body":267,"category":342,"date":113,"description":343,"draft":115,"extension":116,"locale":117,"meta":344,"navigation":119,"ogImage":120,"path":345,"readingTime":346,"related":347,"seo":348,"seoDescription":349,"seoTitle":350,"slug":124,"stem":351,"tags":352,"updated":113,"__hash__":357},"guides\u002Fen\u002Fguides\u002Fcomplete-a-campaign.md","Complete a BlitzForge campaign without misreading the rules",{"type":7,"value":268,"toc":335},[269,276,279,283,286,289,293,296,299,303,306,309,313,316,319,323,332],[10,270,56,271,275],{},[13,272,274],{"href":273},"\u002Fen\u002Fcampaign","BlitzForge campaign"," organizes computer opponents into chapters. It is a structured play path with progression and rewards when they are configured.",[10,277,278],{},"This guide explains how to advance with the visible rules around chapters, mastery, computer games and displayed rewards.",[22,280,282],{"id":281},"understand-the-structure","Understand the structure",[10,284,285],{},"A campaign is split into chapters. Chapters can carry locked access, a free preview, progression, mastery and rewards.",[10,287,288],{},"Some access can depend on Premium, coins or progression. Guest mode mainly exposes a limited first computer experience, not every pack and opponent.",[22,290,292],{"id":291},"start-a-campaign-game","Start a campaign game",[10,294,295],{},"Campaign goes through the computer game flow. The player chooses available options, starts the game and plays on the board. The result can feed chapter progression and rewards.",[10,297,298],{},"Public marketing should not explain AI move choice as a direct backend Stockfish decision. The verified product uses the dedicated AI decision path.",[22,300,302],{"id":301},"read-success-progression-and-mastery","Read success, progression and mastery",[10,304,305],{},"Campaign can show progression and mastery. Use those markers to understand what remains in the chapter.",[10,307,308],{},"Do not look for “stars” or a public “perfect clear” term: those are not verified public terms. Useful vocabulary is campaign, chapter, boss, chapter challenge, mastery and assist mode.",[22,310,312],{"id":311},"collect-campaign-rewards","Collect campaign rewards",[10,314,315],{},"Campaign can grant coins, analysis credits, configured rewards, boss rewards and mastery chests according to audited rules.",[10,317,318],{},"Do not state that all chapters grant exactly the same rewards or that a coach is always earned at the end of a campaign. If a chapter shows a reward, read it from the matching screen.",[22,320,322],{"id":321},"connect-campaign-analysis-and-coach","Connect campaign, analysis and coach",[10,324,325,326,328,329,331],{},"After a campaign game, use ",[13,327,45],{"href":44}," to find important moments. If coach mode is available for your account, ",[13,330,16],{"href":15}," explains how the guided path differs from a regular computer game.",[10,333,334],{},"A good campaign session can stay short: play a chapter, identify one mistake, then decide whether the next step is analysis, puzzles or coach.",{"title":104,"searchDepth":105,"depth":105,"links":336},[337,338,339,340,341],{"id":281,"depth":105,"text":282},{"id":291,"depth":105,"text":292},{"id":301,"depth":105,"text":302},{"id":311,"depth":105,"text":312},{"id":321,"depth":105,"text":322},"Campaign","Understand BlitzForge campaign chapters, computer games, progression, mastery and verified campaign rewards.",{},"\u002Fen\u002Fguides\u002Fcomplete-a-campaign","6 min",[129,126,125],{"title":266,"description":343},"BlitzForge campaign guide: understand chapters, computer games, mastery, access rules and verified rewards.","Complete a BlitzForge campaign: chapters, progression and rewards","en\u002Fguides\u002Fcomplete-a-campaign",[353,354,355,356],"campaign","chapters","computer","rewards","GQc-I9p3vbapHdXG7HlaMP8pxQpNMjLtnM7kQ_j54wM",{"id":359,"title":360,"body":361,"category":377,"date":113,"description":463,"draft":115,"extension":116,"locale":117,"meta":464,"navigation":119,"ogImage":120,"path":465,"readingTime":122,"related":466,"seo":467,"seoDescription":468,"seoTitle":360,"slug":126,"stem":469,"tags":470,"updated":113,"__hash__":474},"guides\u002Fen\u002Fguides\u002Fhow-to-use-blitzforge-analysis.md","How to use BlitzForge analysis after a game",{"type":7,"value":362,"toc":456},[363,366,369,373,379,382,386,389,392,403,406,410,413,419,423,426,432,436,439,453],[10,364,365],{},"BlitzForge analysis helps you return to a recent game without turning review into a long theory session. The Analysis hub shows analysis credits, opens games to review and separates game review from the free analysis board, which is tied to Premium access.",[10,367,368],{},"The useful habit is to find the moments that changed the game, then choose one short follow-up: review a mistake, solve puzzles or play again with a clearer objective.",[22,370,372],{"id":371},"start-from-the-analysis-hub","Start from the Analysis hub",[10,374,56,375,378],{},[13,376,377],{"href":44},"Analysis"," page is the main entry point. It shows the analysis credit balance and the available review paths. If you want to review a recent game, start there instead of drawing conclusions from the result alone.",[10,380,381],{},"Analysis credits exist in the inventory. A full analysis that is not already available can consume a credit. Do not treat full reviews as unlimited and free: check the balance first, then choose the game that deserves a review.",[22,383,385],{"id":384},"read-move-quality","Read move quality",[10,387,388],{},"BlitzForge displays move-quality signals such as best move, inaccuracy, mistake and blunder. These labels are signposts. They do not replace your thinking, but they show which positions deserve attention first.",[10,390,391],{},"Start with three questions:",[226,393,394,397,400],{},[88,395,396],{},"which move changed the game?",[88,398,399],{},"did the previous move already prepare the problem?",[88,401,402],{},"was it a calculation, plan or time issue?",[10,404,405],{},"That keeps you from reviewing every move with the same weight.",[22,407,409],{"id":408},"turn-mistakes-into-a-follow-up","Turn mistakes into a follow-up",[10,411,412],{},"A blunder often needs tactical work. An inaccuracy can point to a passive piece, a bad trade or an unclear plan. A time mistake needs a practical rule before the next game.",[10,414,415,416,418],{},"After a review, write one instruction: check the opponent’s captures before taking, slow down before a pawn move near the king, or find two candidate moves before choosing. The ",[13,417,165],{"href":164}," page is useful when the mistake comes from a recurring tactical motif.",[22,420,422],{"id":421},"understand-the-free-board","Understand the free board",[10,424,425],{},"The free analysis board is a Premium feature. It is made for testing a position without linking it to a recent game. Keep the distinction clear: game review starts from your history, while the free board starts from a chosen position.",[10,427,428,429,431],{},"For subscription access, use the ",[13,430,75],{"href":74}," page. This guide does not promise unlimited credits or a fixed number of included credits.",[22,433,435],{"id":434},"connect-analysis-to-progression","Connect analysis to progression",[10,437,438],{},"A good review should produce one short action. You can:",[85,440,441,444,447,450],{},[88,442,443],{},"open a puzzle tied to the missed motif;",[88,445,446],{},"play campaign with a clear objective;",[88,448,449],{},"follow a daily quest that points to a specific action;",[88,451,452],{},"return to history and compare several games.",[10,454,455],{},"The goal is not to fix everything. The goal is to leave analysis with a clearer decision for the next session.",{"title":104,"searchDepth":105,"depth":105,"links":457},[458,459,460,461,462],{"id":371,"depth":105,"text":372},{"id":384,"depth":105,"text":385},{"id":408,"depth":105,"text":409},{"id":421,"depth":105,"text":422},{"id":434,"depth":105,"text":435},"Use the Analysis hub, analysis credits, move quality and visible mistakes in BlitzForge without treating review as a generic lesson.",{},"\u002Fen\u002Fguides\u002Fhow-to-use-blitzforge-analysis",[252,256,125],{"title":360,"description":463},"Use BlitzForge analysis to review a recent game, read move quality, track mistakes and understand analysis credits.","en\u002Fguides\u002Fhow-to-use-blitzforge-analysis",[45,471,472,473],"analysis credits","move quality","mistakes","F35PMapxFqtk_b3ykLiqSlXuzznb0gXMo5ZeauRfq9Q",{"id":476,"title":477,"body":478,"category":165,"date":113,"description":570,"draft":115,"extension":116,"locale":117,"meta":571,"navigation":119,"ogImage":120,"path":572,"readingTime":122,"related":573,"seo":575,"seoDescription":576,"seoTitle":477,"slug":252,"stem":577,"tags":578,"updated":113,"__hash__":582},"guides\u002Fen\u002Fguides\u002Fimprove-with-puzzles.md","Improve with BlitzForge puzzles",{"type":7,"value":479,"toc":563},[480,485,488,492,495,498,502,505,512,516,519,522,526,532,535,549,553,560],[10,481,56,482,484],{},[13,483,165],{"href":164}," hub groups several distinct paths: daily puzzle, free puzzles, user puzzles, puzzle battle and puzzle creation. They do not all have the same access rules.",[10,486,487],{},"Puzzles are useful in BlitzForge because they turn a short position into a concrete decision, then connect that work to a game, a quest or a review.",[22,489,491],{"id":490},"start-with-the-daily-puzzle","Start with the daily puzzle",[10,493,494],{},"The daily puzzle has its own route and solved state. It is the clearest entry for a short session. It works well before a game or after a review that exposed a tactical mistake.",[10,496,497],{},"When solving, do not only look for the first move. Identify forcing moves, the opponent’s best response and the motif behind the solution.",[22,499,501],{"id":500},"use-free-puzzles","Use free puzzles",[10,503,504],{},"Free puzzles are separate from the daily puzzle. They let you train longer without waiting for the next daily puzzle. Guests can access the daily and training puzzle paths, which makes guest mode useful for testing this part of BlitzForge.",[10,506,56,507,511],{},[13,508,510],{"href":509},"\u002Fen\u002Fguest-mode","Guest mode"," page explains what is open without an account and what requires registration.",[22,513,515],{"id":514},"know-what-requires-an-account","Know what requires an account",[10,517,518],{},"Puzzle battle and puzzle creation require an account. Creation exists from a position, but it should not be presented as a guest feature.",[10,520,521],{},"If you want to keep progression, connect puzzles to your profile and use advanced paths, an account becomes useful. That keeps the public message aligned with the real access rules.",[22,523,525],{"id":524},"link-puzzles-to-analysis","Link puzzles to analysis",[10,527,528,529,531],{},"After ",[13,530,45],{"href":44},", choose a puzzle that matches the mistake type. A tactical blunder calls for a short motif. A strategic inaccuracy may be better handled by another game or a campaign session with a plan objective.",[10,533,534],{},"A good BlitzForge loop can be:",[85,536,537,540,543,546],{},[88,538,539],{},"play a game;",[88,541,542],{},"review one mistake;",[88,544,545],{},"solve a few related puzzles;",[88,547,548],{},"play again with the instruction in mind.",[22,550,552],{"id":551},"keep-puzzles-and-quests-separate","Keep puzzles and quests separate",[10,554,555,556,559],{},"Puzzles can appear in ",[13,557,558],{"href":146},"daily quest"," objectives, especially around the daily puzzle. But quests are not only puzzles: they can also point to games, Echo, Proof or Forge.",[10,561,562],{},"Keep the systems separate. Puzzles train a position. Quests give the session an objective.",{"title":104,"searchDepth":105,"depth":105,"links":564},[565,566,567,568,569],{"id":490,"depth":105,"text":491},{"id":500,"depth":105,"text":501},{"id":514,"depth":105,"text":515},{"id":524,"depth":105,"text":525},{"id":551,"depth":105,"text":552},"Use the Puzzle hub, daily puzzle, free puzzles and account-based puzzle paths in BlitzForge.",{},"\u002Fen\u002Fguides\u002Fimprove-with-puzzles",[126,256,574],"play-as-guest-or-create-an-account",{"title":477,"description":570},"Use BlitzForge puzzles: daily puzzle, free practice, account-based creation and the link with analysis and daily quests.","en\u002Fguides\u002Fimprove-with-puzzles",[261,579,580,581],"daily puzzle","free puzzles","account","Hw2PoJCjT_HwiqkoUjVw1ilG0mhYtIC5NDZHjil-8eo",{"id":584,"title":585,"body":586,"category":688,"date":113,"description":689,"draft":115,"extension":116,"locale":117,"meta":690,"navigation":119,"ogImage":120,"path":691,"readingTime":122,"related":692,"seo":693,"seoDescription":694,"seoTitle":695,"slug":574,"stem":696,"tags":697,"updated":113,"__hash__":700},"guides\u002Fen\u002Fguides\u002Fplay-as-guest-or-create-an-account.md","Play as a guest or create a BlitzForge account",{"type":7,"value":587,"toc":681},[588,593,596,600,603,606,610,613,633,636,640,643,646,650,653,656,660,663],[10,589,590,592],{},[13,591,510],{"href":509}," lets you try BlitzForge without opening everything. It gives access to a first normal 10-minute game, guest arena, daily puzzle, puzzle training and an economy preview.",[10,594,595],{},"An account becomes useful when you want durable progression, social actions, reward retention or advanced paths.",[22,597,599],{"id":598},"what-guests-can-do","What guests can do",[10,601,602],{},"Guests can test the board and selected short flows. Guest computer play is normalized to a casual 10+0 classic game against the first available bot. The daily puzzle and puzzle training are also open.",[10,604,605],{},"That is enough to see whether the board, rhythm and BlitzForge screens work for you.",[22,607,609],{"id":608},"what-requires-an-account","What requires an account",[10,611,612],{},"The following actions require an account or are blocked for guests:",[226,614,615,618,621,624,627,630],{},[88,616,617],{},"rated games and invitations;",[88,619,620],{},"chat writing, reactions and conversation creation;",[88,622,623],{},"coach and full analysis;",[88,625,626],{},"Premium purchase;",[88,628,629],{},"puzzle creation;",[88,631,632],{},"permanent reward claim, craft, equip and advanced inventory actions.",[10,634,635],{},"Guest mode should not be presented as access to every bot or every reward.",[22,637,639],{"id":638},"why-create-an-account","Why create an account",[10,641,642],{},"Creating an account ties your actions to a durable identity: profile, history, badges, Forge progression, rewards and social actions.",[10,644,645],{},"The account also protects flows where the app must know who owns what: inventory, Premium, rewards, history and profile. That is a practical reason, not artificial pressure.",[22,647,649],{"id":648},"guest-rewards","Guest rewards",[10,651,652],{},"Some guest rewards can stay pending for account conversion. That does not mean everything is kept automatically without an account.",[10,654,655],{},"If rewards start to matter for you, create an account before building a routine around chests, coins, analysis credits and Essence.",[22,657,659],{"id":658},"choose-the-right-moment","Choose the right moment",[10,661,662],{},"Stay as a guest to test a short game or a few puzzles. Create an account when you want to:",[85,664,665,668,671,674],{},[88,666,667],{},"keep progression;",[88,669,670],{},"review your games;",[88,672,673],{},"use coach, Premium or social actions;",[88,675,676,677,46],{},"follow your ",[13,678,680],{"href":679},"\u002Fen\u002Fplayer-profile-and-style","profile and player style",{"title":104,"searchDepth":105,"depth":105,"links":682},[683,684,685,686,687],{"id":598,"depth":105,"text":599},{"id":608,"depth":105,"text":609},{"id":638,"depth":105,"text":639},{"id":648,"depth":105,"text":649},{"id":658,"depth":105,"text":659},"Access","What guest mode really allows, what requires an account and why account creation becomes useful in BlitzForge.",{},"\u002Fen\u002Fguides\u002Fplay-as-guest-or-create-an-account",[253,252,125],{"title":585,"description":689},"Understand BlitzForge guest mode: 10-minute game, puzzles, limits, pending rewards, account, history and social actions.","BlitzForge guest mode or account: what should you choose?","en\u002Fguides\u002Fplay-as-guest-or-create-an-account",[698,581,699,356],"guest mode","progression","lT-V3TpuwbeyoUgzyuddrIujw8kTsYutUzUg1W9BWWM",{"id":4,"title":5,"body":702,"category":112,"date":113,"description":114,"draft":115,"extension":116,"locale":117,"meta":763,"navigation":119,"ogImage":120,"path":121,"readingTime":122,"related":764,"seo":765,"seoDescription":128,"seoTitle":5,"slug":129,"stem":130,"tags":766,"updated":113,"__hash__":135},{"type":7,"value":703,"toc":756},[704,708,710,712,714,716,718,720,724,726,728,732,734,736,740,742,744,754],[10,705,706,17],{},[13,707,16],{"href":15},[10,709,20],{},[22,711,25],{"id":24},[10,713,28],{},[10,715,31],{},[22,717,35],{"id":34},[10,719,38],{},[10,721,41,722,46],{},[13,723,45],{"href":44},[22,725,50],{"id":49},[10,727,53],{},[10,729,56,730,61],{},[13,731,60],{"href":59},[22,733,65],{"id":64},[10,735,68],{},[10,737,71,738,76],{},[13,739,75],{"href":74},[22,741,80],{"id":79},[10,743,83],{},[85,745,746,748,750,752],{},[88,747,90],{},[88,749,93],{},[88,751,96],{},[88,753,99],{},[10,755,102],{},{"title":104,"searchDepth":105,"depth":105,"links":757},[758,759,760,761,762],{"id":24,"depth":105,"text":25},{"id":34,"depth":105,"text":35},{"id":49,"depth":105,"text":50},{"id":64,"depth":105,"text":65},{"id":79,"depth":105,"text":80},{},[124,125,126],{"title":5,"description":114},[132,133,134,45],{"id":768,"title":769,"body":770,"category":853,"date":113,"description":854,"draft":115,"extension":116,"locale":117,"meta":855,"navigation":119,"ogImage":120,"path":216,"readingTime":346,"related":856,"seo":857,"seoDescription":858,"seoTitle":859,"slug":125,"stem":860,"tags":861,"updated":113,"__hash__":865},"guides\u002Fen\u002Fguides\u002Funderstand-chests-and-essence.md","Understand chests, coins, analysis credits and Essence",{"type":7,"value":771,"toc":846},[772,778,781,785,788,799,802,806,809,812,816,819,826,830,833,836,840,843],[10,773,774,775,777],{},"The BlitzForge economy uses concrete objects: chests, coins, analysis credits, Essence, coach shards, cosmetics and titles. The ",[13,776,60],{"href":59}," page explains those elements from the player side.",[10,779,780],{},"This guide helps you read rewards without assigning rules that are not verified.",[22,782,784],{"id":783},"the-three-currencies","The three currencies",[10,786,787],{},"Coins, analysis credits and Essence are the verified inventory currencies.",[226,789,790,793,796],{},[88,791,792],{},"Coins can buy selected cosmetics and complete some coach unlocks with shards.",[88,794,795],{},"Analysis credits are used to start a full analysis when it is not already available.",[88,797,798],{},"Essence notably comes from duplicates and crafts selected eligible cosmetics or coach shards.",[10,800,801],{},"There is no verified direct conversion between coins, Essence and analysis credits.",[22,803,805],{"id":804},"chests-have-tiers","Chests have tiers",[10,807,808],{},"Verified chest tiers are wood, bronze, silver, gold and platinum. They can contain coins, analysis credits, coach shards, titles or cosmetics according to the planned tables.",[10,810,811],{},"Base lines exist by tier, but every possible pool item should not be read as acquired. The reliable source is the opening result and the inventory after rewards are applied.",[22,813,815],{"id":814},"post-game-rewards","Post-game rewards",[10,817,818],{},"Some completed games can produce a post-game chest. The system should not be summarized as “every game always grants a chest”. Ineligible or abandoned games are not presented as systematic reward sources.",[10,820,56,821,825],{},[13,822,824],{"href":823},"\u002Fen\u002Frewards","Rewards"," page connects this logic with quests, campaign, daily puzzle and cumulative rewards.",[22,827,829],{"id":828},"what-essence-does","What Essence does",[10,831,832],{},"Essence gives duplicates a use. A cosmetic already owned, an already owned title or unusable coach shards can be converted according to economy rules.",[10,834,835],{},"Essence can then craft selected cosmetics or coach shards when the item is eligible. This guide does not present Essence as a direct real-money purchase.",[22,837,839],{"id":838},"read-the-economy-clearly","Read the economy clearly",[10,841,842],{},"BlitzForge should stay readable for the player: you play, you may receive a reward, you open a chest, then inventory applies the gains. Public pages do not publish rates or universal content promises.",[10,844,845],{},"If your goal is analysis, watch analysis credits. If your goal is coach access, look at coach shards and coins. If your goal is personalization, Essence and cosmetics matter more.",{"title":104,"searchDepth":105,"depth":105,"links":847},[848,849,850,851,852],{"id":783,"depth":105,"text":784},{"id":804,"depth":105,"text":805},{"id":814,"depth":105,"text":815},{"id":828,"depth":105,"text":829},{"id":838,"depth":105,"text":839},"Economy","Understand BlitzForge currencies, chests, rewards and the role of Essence without making unsupported reward claims.",{},[126,124,129],{"title":769,"description":854},"Understand the BlitzForge economy: chests, coins, analysis credits, Essence, coach shards and inventory rewards.","Understand chests and Essence in BlitzForge","en\u002Fguides\u002Funderstand-chests-and-essence",[862,863,864,471],"chests","essence","coins","Afk_mo9PAselwPQ0miXvtLVxwsLdZcyPK_56P4f2eSo",{"id":867,"title":868,"body":869,"category":944,"date":113,"description":945,"draft":115,"extension":116,"locale":117,"meta":946,"navigation":119,"ogImage":120,"path":947,"readingTime":346,"related":948,"seo":949,"seoDescription":950,"seoTitle":951,"slug":253,"stem":952,"tags":953,"updated":113,"__hash__":957},"guides\u002Fen\u002Fguides\u002Funderstand-your-player-style.md","Understand your player style in BlitzForge",{"type":7,"value":870,"toc":937},[871,877,880,884,887,894,898,901,904,908,911,914,918,921,927,931,934],[10,872,56,873,876],{},[13,874,875],{"href":679},"Profile and player style"," page brings together player identity, games, puzzles, badges, statistics and Forge style. It is made to read your activity, not to invent a universal public identity.",[10,878,879],{},"Public Forge style appears only when the reading is stable enough.",[22,881,883],{"id":882},"what-the-profile-groups","What the profile groups",[10,885,886],{},"The profile can show player identity, ongoing games, created puzzles, recent games, badges and statistics. These elements are account-based, not tied to simple guest access.",[10,888,889,890,893],{},"If you want to keep that trace, the ",[13,891,892],{"href":691},"Guest or account guide"," explains why account creation becomes useful.",[22,895,897],{"id":896},"read-forge-style","Read Forge style",[10,899,900],{},"Forge style can use axes such as tactics, conversion, time, solidity and endgames. It can also use vectors such as initiative, stability or resilience.",[10,902,903],{},"Those axes are not a final score. They help read tendencies when the system has enough signals to show a public style.",[22,905,907],{"id":906},"echo-and-proof","Echo and Proof",[10,909,910],{},"Echo and Proof are distinct BlitzForge concepts. Echo appears as Forge progression feedback. A Proof is tied to challenges or objectives evaluated after games.",[10,912,913],{},"Do not read Echo as a generic chess word in this context: Echo is product vocabulary.",[22,915,917],{"id":916},"use-the-journal","Use the journal",[10,919,920],{},"The Forge journal can track active, succeeded and failed states. It connects progression, Proofs and recent activity.",[10,922,923,924,926],{},"After a game, you can return to the journal to understand what moved forward, then open ",[13,925,45],{"href":44}," if you want to review moves.",[22,928,930],{"id":929},"what-style-does-not-promise","What style does not promise",[10,932,933],{},"BlitzForge does not promise a public style for every player. The page does not describe a public fingerprint, a broad social network or a human coach.",[10,935,936],{},"The useful path is simpler: play, let profile and Forge screens gather signals, then choose a next action through analysis, puzzles or quests.",{"title":104,"searchDepth":105,"depth":105,"links":938},[939,940,941,942,943],{"id":882,"depth":105,"text":883},{"id":896,"depth":105,"text":897},{"id":906,"depth":105,"text":907},{"id":916,"depth":105,"text":917},{"id":929,"depth":105,"text":930},"Profile","Understand profile, badges, Forge style, Echo, Proof and journal without promising a public style for every player.",{},"\u002Fen\u002Fguides\u002Funderstand-your-player-style",[574,256,126],{"title":868,"description":945},"Profile and style guide for BlitzForge: activity, badges, statistics, Forge style, Echo, Proof and progression journal.","Understand your BlitzForge player style","en\u002Fguides\u002Funderstand-your-player-style",[954,955,262,956],"profile","player style","Echo","YFe3ZMaFSYUxJpEtklpzf7q1YItS-vb1zntmQKw7Utg",1784283434909]